
A 2D sandbox MMO where you mine, build, lock, trade and grow across one shared universe of planets.
There is no lobby and no waiting room. Type a planet name and you are there, on the same living world everyone else shares. Build one up, lock it down, and it stays yours between sessions and across every device.

The whole game grows out of one systems-driven loop, and every step feeds the next.
Break the world tile by tile. Every block has hardness, drops and a reason to dig deeper.
Place blocks, signs, doors and portals. Wire a planet that plays the way you want it to.
Claim land with locks. Take a whole planet or just a corner of one, and keep what you build safe.
Deal face to face, or work the player exchange with live prices, and let deals close even while you are away.
Plant seeds, splice new species, and farm an economy that sustains itself over time.
Real systems with real stakes. What you own, trade and grow is yours, and it stays that way.
Place buy and sell orders, watch the live price graph, and let your deals close even while you are away. Prices are set by players, not by a shop.

Place a lock to claim land and keep what you build. Subdivide it, share access with friends, and it stays yours.
Plant a seed, then splice it with another to discover a new block. A quiet recipe tree you uncover by experimenting.
One build, true cross-play. Your planet, your account and your inventory follow you between phone, tablet and desktop.


Shiplanet is in active development. Follow along for devlogs, early tests and a say in where the world goes next.
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